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Cover art for Xbox CEO Sharma is scheduling three more layoff waves — this month, November, and January

Xbox CEO Sharma is scheduling three more layoff waves — this month, November, and January

October 21, 2026 · 10 min

Eliza Ward & Brian Reed

As of October 20, Xbox CEO Asha Sharma has reportedly scheduled three more layoff rounds — in October, November, and January — on top of a confirmed July restructuring that has already eliminated 1,868 of 3,200 planned roles. Microsoft has not confirmed the forward schedule, and Fortune, the sole source, flagged the plans could change.

Xbox CEO Asha Sharma is reportedly planning three additional rounds of layoffs scheduled for October 2026, November 2026, and January 2027, according to Fortune. Microsoft has not publicly confirmed the timing, the number of positions affected, or the specific business units involved, and Fortune notes the plans could change.

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About this episode

Three more rounds of Xbox layoffs are reportedly planned for October, November, and January — but Microsoft hasn't confirmed the timing, the units, or the numbers. That's where this episode starts, and it's a useful place to pause before the headlines get ahead of the facts. The confirmed floor is significant: Asha Sharma announced a 3,200-role reduction in July, and Fortune puts 1,868 of those already gone before October. But the methodologies across reports don't perfectly stack, the forward rounds are one source deep, and Fortune itself flagged that plans could change. Meanwhile, three major outlets covered the story — all rewriting the same scoop. That's worth knowing. The episode also pulls apart the 'Xbox stabilized' narrative spreading from Sharma's town hall. Game Pass prices dropped in April. Call of Duty shifted off day-one inclusion. Stabilized engagement hours inside a cheaper, reduced subscription is a different claim than the service growing. Underneath all of it is Project Helix — a handheld targeted for 2027 holiday, a next-gen console in 2028. The math on the restructuring only closes if those ship and land well. Arkane's fate is still in negotiation. Ninja Theory's status is reported differently by different outlets. The people and the hardware are both on the clock, and the clock runs longer than anyone in the cuts is being asked to wait.

Frequently asked

Is Xbox planning more layoffs in October, November, and January?

Fortune reported on October 20 that Xbox CEO Asha Sharma has internally scheduled three more layoff rounds: October, November, and January. Microsoft has not confirmed the timing, numbers, or affected units. Fortune itself noted the plans could change, making these reported possibilities rather than verified announcements.

How many Xbox layoffs have happened so far?

Fortune's October 20 report puts the confirmed figure at 1,868 Xbox roles already eliminated. That total reflects an initial July tranche of roughly 1,600 cuts and approximately 260 more added in September. The 3,200-role target announced in July covers the full fiscal year, leaving over 1,300 cuts still ahead.

Who is Xbox CEO Asha Sharma and when did she take over?

Asha Sharma became Xbox CEO in February, succeeding Phil Spencer. She came from Microsoft's CoreAI division. Her first major move was a July restructuring announcing 3,200 role reductions across the fiscal year, framed as a reset to stabilize Xbox's business ahead of the Project Helix hardware roadmap in 2027 and 2028.

What is Xbox Project Helix?

Project Helix is Xbox's hardware roadmap: a gaming handheld targeted for the 2027 holiday season and a next-generation console planned for 2028, both built with AMD as the chip partner. An internal dispute between the Windows and Xbox teams over the handheld's operating system required CEO-level intervention before being resolved in Xbox's favor.

Did Xbox cut Game Pass prices while also removing Call of Duty day-one access?

Yes. Xbox Game Pass Ultimate dropped from $29.99 to $22.99, and PC Game Pass fell from $16.49 to $13.99, both in April. Simultaneously, Xbox shifted future Call of Duty titles to arrive on Game Pass roughly one year after launch rather than day one — reducing both price and flagship content simultaneously.

Grounded in 12 sources
Microsoft cuts 4,800 jobs and shrinks Xbox in 'significant restructure' ↗ · bbc.com
EXCLUSIVE: Xbox CEO Asha Sharma speaks at internal town hall on the future ↗ · finance.yahoo.com
Xbox’s Millennial C.E.O., Asha Sharma, Isn’t Playing Around ↗ · nytimes.com
Microsoft to cut 4800 jobs, overhaul Xbox unit ↗ · reuters.com
staff on the devastating fallout of widespread layoffs at Xbox ↗ · theguardian.com
The non-gamer CEO racing to save Microsoft’s Xbox - Fortune ↗ · fortune.com
Microsoft reportedly plans Xbox handheld in 2027, next-gen console in 2028 - The Verge ↗ · theverge.com
Xbox CEO is reportedly planning three more rounds of layoffs - The Verge ↗ · theverge.com
Asha Sharma Says Xbox Has Climbed Out of an All-Time Low, Months After Cutting 3,200 Jobs and Shedding Several Studios ↗ · wccftech.com
Xbox Will Lay Off 3200 Workers And Cut Four Studios Loose ↗ · aftermath.site
Inside Asha Sharma's Xbox: Cuts, Kojima and Project Helix | Business Chief ↗ · businesschief.com
'Xbox is not for sale,' CEO Asha Sharma says ↗ · gamedeveloper.com
Read transcript

Eliza Ward: Hi. Quick check — you saw the Fortune piece?

Brian Reed: Yeah, just finished it. The 1,868 number stopped me cold.

Eliza Ward: Right — so for anyone who hasn't: Fortune reported today, October 20th, that Xbox CEO Asha Sharma has three more layoff rounds planned. October, November, and January 2027. This is on top of the July reset she announced.

Brian Reed: And Microsoft hasn't said any of that.

Eliza Ward: Microsoft has not confirmed the timing, the numbers, the units — none of it. Fortune even hedges and says the plans could change. So the question of what's actually confirmed here is — it's narrow.

Brian Reed: Hang on — so what is confirmed? Walk me through the floor.

Eliza Ward: The July reset is confirmed. Sharma announced it — 3,200 roles over the fiscal year. She came in from CoreAI in February, succeeded Phil Spencer. And Fortune says 1,868 of those are already gone.

Brian Reed: 1,868. Before October even starts. That's — yeah, that's already most of it.

Eliza Ward: Right — but the part that doesn't cleanly add up is how we even got to 1,868. The July announcement was roughly 1,600 immediate cuts. September added about 260 more. That's already 1,860 on paper, but the methodologies don't fully reconcile across the reports. Different counting dates, maybe different classification of what counts as an Xbox role versus a Microsoft-wide role.

Brian Reed: Wait — so the number itself is contested?

Eliza Ward: Not contested exactly. More like — not perfectly stackable. The 1,868 is Fortune's figure as of today. The underlying July and September tranches are separately sourced. They're in the same ballpark, they're not contradicting each other, but they don't cleanly add to the same total either.

Brian Reed: What caught me — and this matters for how people are reading this story today. The Verge covered it. Notebookcheck covered it. Feels like three outlets reporting the same news. But actually, no — they both just rewrote the Fortune piece. It's like one friend tells three people the same rumor. You still only have one source.

Eliza Ward: That's the actual new information problem today.

Brian Reed: Picture someone working in Xbox's London studio right now, opening their phone, seeing three separate headlines about layoffs coming in October and November and January. All three trace back to the same Fortune reporter's scoop. Microsoft hasn't confirmed any of it. Fortune itself says plans could change. But to that person — it reads like a wave of confirmation.

Eliza Ward: And that's not independent corroboration. That's amplification.

Brian Reed: Right — so what's actually new is that Fortune obtained what sounds like an internal schedule. That's real reporting. But the forward rounds — October, November, January — those are a reported possibility, not a verified plan. I don't think we should be treating them the same as the 1,868 number, which is at least a Fortune figure with some grounding.

Eliza Ward: And Microsoft's broader July reduction was 4,800 globally — Xbox was a substantial share of that. So the confirmed floor is real and it's significant. The schedule of what comes next is still one source, unconfirmed, and Fortune flagged that itself.

Brian Reed: But — and this is where the circulating take falls apart for me — Sharma went to that town hall and said Xbox stabilized and returned to first-party revenue growth. And that's what's spreading. 'Xbox is back.' Except that's not actually what the numbers show.

Eliza Ward: That's the take I'd push back on hard. Because Fortune had to clarify that line — she was pointing to a specific first-party games chart. Not overall Xbox divisional revenue. Those are not the same claim.

Brian Reed: Okay but isn't stabilized hours a real signal? Like, people are still playing.

Eliza Ward: In a subscription you just made cheaper? Xbox Game Pass Ultimate dropped from $29.99 to $22.99 in April. PC Game Pass went from $16.49 to $13.99. I mean — stabilized hours after a price cut is demand management. That's not the same as growth.

Brian Reed: Wait — and they pulled Call of Duty off day-one on Game Pass at the same time?

Eliza Ward: Future titles, yeah — shifted to roughly one year after launch. So they cut the price and reduced the content included. Both of those are signals that acquisition was struggling, not that the service is expanding.

Brian Reed: So the stabilization story is — let me get this right — one chart ticking up, inside a subscription that costs less and delivers less flagship content than it did six months ago. And that's the evidence being asked to justify cutting roughly 20% of Xbox's workforce in under a fiscal year.

Eliza Ward: That's exactly the weight problem. And Sharma pushed back on The Information's subsidiary reporting — went to the New York Times around September 30th, called it a misrepresentation. But the underlying tension that prompted that denial? Still unresolved. That's not a clean rebuttal, that's a denial with the question still open.

Brian Reed: And the whole thing — the cuts, the studio divestitures, the metric debate — all of it is actually a bet on Project Helix landing in 2027 and 2028. We haven't touched that yet, but that's where the math either closes or it doesn't.

Eliza Ward: The math only closes if Project Helix actually ships. Handheld targeted for 2027 holiday, next-gen console in 2028. AMD is the chip partner on both. Those are the concrete dates Fortune and The Verge are reporting. But nothing in that pipeline validates the restructuring until well after 2028.

Brian Reed: And the pipeline itself isn't locked. There was a turf fight inside Microsoft — Windows team versus Xbox team — over what operating system Project Helix even runs on. That got resolved in Xbox's favor, but it needed CEO-level intervention to get there.

Eliza Ward: That's not a detail. That's — an internal political fight reaching the CEO level over the OS on your flagship hardware? That's a product that wasn't finished being designed yet.

Brian Reed: Right, and think about what that means for the studios. Someone at Double Fine or Compulsion Games — they've been reverted to independent status. Undead Labs reportedly sold. Ninja Theory — The Verge says it may close, Notebookcheck says it was sold, and that discrepancy is just... still sitting there, unresolved. Arkane's fate is still in negotiation. Those people are living the consequence of a hardware bet that won't even be testable for 18 months.

Eliza Ward: And that's actually — wait, that's the asymmetry that worries me more than the layoff count. Because you can rehire people. It's painful, it's expensive, but it's possible. You cannot rebuild Ninja Theory's institutional knowledge if the hardware lands and suddenly you need the studios you just closed.

Brian Reed: Creative pipelines, franchise relationships, the specific people who made Hellblade — that doesn't come back.

Eliza Ward: No. And Arkane's still in negotiation, which means that decision isn't made yet. So the restructuring is still actively eliminating options before the bet pays off.

Brian Reed: So the concrete thing to watch — Arkane's resolution, Ninja Theory's actual confirmed fate, and then whether the Project Helix OS situation holds. Because if the Windows team re-enters that fight, 2027 holiday gets complicated fast.

Eliza Ward: The people and the hardware are both on the clock. And the clock runs longer than anyone in the cuts is being asked to wait.

Brian Reed: And that's the whole thing sitting underneath this story — two versions of the same set of facts. If Project Helix ships on time and lands well in 2028, everyone looks back and says Sharma made the hard calls, ran disciplined restructuring. If it stumbles — misses the 2027 holiday, or ships and underperforms — the same decisions look like, I don't know, panic dressed up as strategy. And the cuts were real either way.

Eliza Ward: That's the exact open question. And we can't close it. Microsoft can't close it. Not for at least another 18 months.

Brian Reed: And the October, November, January rounds Fortune reported — those haven't been confirmed. By anyone.

Eliza Ward: Not by Microsoft. Fortune flagged it themselves — the plans could change. So we're sitting with: 1,868 confirmed gone, three more rounds reported but unverified, and a hardware roadmap that doesn't resolve until the device actually ships. That's — I mean, that's where the story actually is right now.

Brian Reed: Yeah. And we won't know which story it is for a long time.